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Children of the Sun Review: Bullet Ballet or Monotonous Mayhem?

Updated: Apr 10

Children of the Sun, a haunting title from solo developer Renegade Roper published by Devolver Digital, injects a dose of supernatural flair into the sniper genre. This unique game ditches the traditional crosshairs and bullet drop for a more unorthodox approach: you control a single bullet per level, tasked with eliminating every enemy in your path. While the core concept is undeniably clever, Children of the Sun struggles to maintain its momentum throughout, ultimately delivering a solid but short-lived experience.

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The narrative takes a backseat to the stylish presentation and bullet-fueled action. You play as a mysterious woman wielding telekinetic powers, locked in a deadly conflict with a deranged cult. The story itself is threadbare, relying on the cult's unsettling atmosphere to establish the stakes. Grainy visuals reminiscent of the PS2 era and haunting soundscapes create a chilling world that perfectly complements the protagonist's vengeful mission.

The gameplay is where Children of the Sun truly stands out. Forget about lining up perfect shots and pulling the trigger. This is a game of meticulous planning and environmental manipulation. Each level is a puzzle arena crawling with cultists, and your sole weapon is a single, telekinetically controlled bullet. The brilliance lies in the level design. You must consider enemy placement, bullet trajectory, and environmental objects like exploding barrels and ricochet points to achieve a perfect symphony of destruction. As you progress, the complexity increases with the introduction of new abilities. Triggering timed explosions, slowing down time for precise maneuvers, and even ricocheting the bullet off surfaces in impossible angles become essential tools in your deadly arsenal.


The controls are refreshingly simple, focusing on manipulating the bullet's path with intuitive mouse movements. This accessibility ensures anyone can jump in and start wreaking havoc. However, the simplicity can become a double-edged sword. While the initial novelty of the bullet-bending mechanics is undeniably engaging, the core gameplay loop of solving ballistic puzzles, while entertaining, can become repetitive after a while.


The art style is a bold choice, a deliberate homage to the PS2 era. The grainy textures and blocky character models lend a unique charm to the world. However, it might not resonate with everyone, especially those accustomed to the graphical fidelity of modern titles.

Despite its limitations, Children of the Sun offers a unique and compelling experience for a short burst. The innovative bullet manipulation mechanics push the boundaries of the sniper genre, creating a thought-provoking blend of action and puzzle-solving. The dark atmosphere and stylish presentation further enhance the experience. However, if you crave a deep narrative or extensive character development, you might find this title lacking.

Ultimately, Children of the Sun is a game best enjoyed for its core gameplay. It's a challenging and rewarding experience for those seeking a fresh take on the action genre. Like a perfectly choreographed bullet ballet, Children of the Sun offers a brief but thrilling spectacle, leaving a lasting impression with its innovative mechanics and dark style. Just be aware that, like the single bullet you control, the experience might be short-lived.

Final Verdict: 7/10

Children of the Sun's innovative gameplay and stylish presentation make it a memorable experience. However, the repetitive nature and lack of narrative depth prevent it from reaching its full potential. If you're looking for a short, sharp burst of challenge and enjoy creative puzzle-solving mechanics, then Children of the Sun is worth a shot. However, if you crave a lengthy campaign or a deep story, you might want to look elsewhere.

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